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Virtual Empire Clusters

Clusters

Virtual Empire was started in the 1997 with the deliberate mission to innovate and synthesize or create new processes and solutions in many domains. As early as 1998 before the Web had become a commercial success, Virtual Empire had started to build a Web based infrastructure called Universe (Universal Networked Infrastructure for Virtual Empire Resource Sharing and E-Commerce). We model our business after the Japanese Keiretsu way of doing business but using the Web to network clusters of teams. We form strong relationships with like minded companies and individuals to help solve some difficult and interesting problems.

When a Virtual Empire team is formed for a project, the bid is usually orchestrated and coordinated by Virtual Empire with a lead entity which will be the project owner and business entity to physically deliver the outcome. Our approach allows us to maintain the cohesion and spirit of the solution and flexibility to bring in new partners as required. This separation of responsibility does mean that Virtual Empire can ensure the integrity of the team on behalf of the customer. Companies that we hand over the project to must earn our trust from prior association or connection. Reputation is earned by gaining partner’s and customer’s trust. People and individuals are the custodians of trust – not corporations!

Our clusters are virtual entities that are brought together by common goals. Clusters can be a combination of business units, people or even communities. Each cluster shares a common infrastructure that provides the services required to support and sustain the cluster.
Entities are attracted to a cluster because of common values and opportunities that a larger grouping can provide. More importantly, the Virtual Empire infrastructure provides the utilities, and services and expertise which are hard or expensive to access for small companies or individuals. Clusters are also supported by capital or finance from the empire. For this  reason, Virtual Empire also operates like the Japanese Keiretsu conglomerates. Clusters may exist for a short while or for as long as the purpose of its existence is justifiable. This flexibility is possible because entities in each cluster are networked and connected by our common business platform. Clusters offer many advantages over traditional business structures. Loose business associations offer no more committment than networking and opportunities to meet other people. Large business comglomerates operate inefficiently and it takes years for the businesses and its people to align. Each merger and acquisition exercise consumes large amount of resources and capital without guarantee of success. With clustering, the opportunity comes first, then the marshalling of resources to capture and service the opportunity. Grids are our defined opportunies. Each cluster exerts its influence in a grid. Innovation is primal in our fluid structure. Nothing is set in concrete so ideas from members are used to improve products and services.

 

 

Virtual Empire Software Component Factory

The Software Component Factory (VESCF) is our first cluster of software developers who are attracted by the infrastructure model proposed by Virtual Empire. The factory will be the foundary for components that are used by our infrastructure but it will also manufacture components that are can be sold over the Internet. The factory will be funded by the Ausindustry Commercial Ready program where 1 for 1 funding of up to $5m is available. The main purpose of VESC is to build a comprehensive business platform from the ground up. This is required because existing software do not support the flexibility required by our clusters. Software development technique has advanced so much that it is now possible to build large scale platforms using components and a team of software engineers who are geographically dispersed. Components can be designed and built elsewhere. Once a building block is developed it can be assembled like lego pieces into larger functional units. It should noted that software modules assembled are the smallest functional units that can be sold in the open market. The VESCF is also an open source component factory. This means we also provide source code of each module to the buyer of our modules. This way of building and assembling software is a very successful model and has spawned many successful commercial software. It also accelerates the development of the Virtual Empire platform because many building blocks are already available. So our VESCF strategy is to choose a software development platform that has a ready world market so that when our components are developed, they can be sold as our factory output. It also serves to satisfy Virtual Empire's platform requirements.



 
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